A Research Project on Hybrid Experiences


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Monsterology 2Monsterology, based on a series of childrens books, is a hybrid card game where players press different monster cards on to an iPad and watch them come alive as 3D depictions of themselves. These in-app monsters are then used to battle other players.

Developed by Nukotoys, Monsterology iPad app is a free strategy game where players use various monsters to fight each other. A card depicting a monster – sold in blind bags of three or seven – is pressed on to the iPad after which the monster comes alive within the 3D game world. (The game most likely uses capacitive ink on the cards in order to let the iPad recognize them.) Unlike Pokemon cards for example, the cards themselves cannot be used for battling.

The battles take place in playing fields that resemble the ones found in the Monsterology books and revolve around capturing points on the map that are used to spawn creatures. Each creature will gain different attack abilities as they gain experience and level up. Other weapons, such as catapults, can be used to deal extra damage. The visual style of the game is based on the artwork in the books themselves, with the battlefields resembling pop-up book pages with watercolor stylings.



Author: Heikki Tyni

Heikki Tyni is a researcher at Tampere University Game Research Lab. His work concentrates on the game industry, and specifically on game production studies.

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